About Heartlands
Heartlands is an open world survival role playing journey through comparative mythology and existentialism where players will face the vice of mortality as they fight to ensure the survival of their bloodline in a world filled with
magic, cross realm curiosities and impending doom.
​Players will be thrown into a world that has just survived a purge of humanity by corrupted gods that had since been banished to the shadow realms, a feat so powerful that it reshaped the the continents,
wiping out most life and altering some of which remained as well as shattering the bridges between realms, cutting off the physical realm from the age old protectors in the ethereal realms, leaving humanity to face off alone against the fierce evil that remains in their world.
It is only a matter of time before the corrupted gods conjure enough magic to reopen a bridge to the physical realm and finish what they started.
The only way to ensure humanity's survival is for you to rediscover the old ways lost to hubris and repair the bridges between realms and eventually take the fight to the shadow realms side by side with
the spirits of your ancestors.
​Players will explore vast lands, other worlds and planes of existence as they invent, discover and fight against odds with sometimes catastrophic consequences but death is not the end. With their chosen belief system players will venture through death itself in
search of the realm eternal from where they can be summoned for guidance or assistance by later generations.
Heartlands is an evolving project and currently still in the early stages of development. For updates please visit the Devlog where I will post major development updates. Below is a list of some of the features that Heartlands will have.
Features
Bloodlines
Players will be able to have children and take control of other members of their bloodline. Knowledge will be passed on and skills will continue to progress through generations. The longer your line survives the stronger your people will become and the more likely it will survive an onslaught from the shadow realm.
Evolving Belief System
Players will have the option to establish a belief system and pantheon which will evolve over time as members of your line pass on and make it to the realm eternal. Decisions on pantheons can bestow favor on your people, endowing them with great powers or simply a good harvest. Inversely it can also envoke the wrath of the gods. The chosen belief system will also allow players to have outer body experiences through realms other than the physical and venture through an afterlife experience determined by their belief system as they journey to the realm eternal.
Realm System
Explore both the physical and the metaphysical through the many means of magic and alchemy to uncover arcane secrets and solve mysteries that can bestow knowledge and power on your line beyond your wildest dreams.
Comparative Mythological Lore
Creatures from all walks of mythology and history make up an ecosystem that responds to the player's actions, possibly wiping out a species or sometimes even bestowing sentience on them.
Item Component and Profession System
The component system allows players to craft parts and modifications for items and structures alongside the profession system that will make them more proficient in crafting said items so that they will be truly unique. That family heirloom sword your great grandfather used to slay the last dragon will most likely be one of a kind.
Settlement managment
Players can choose to have random AI citizens populate their towns over time and eventually create a thriving society that will help them keep the balance between realms.
Progressive agriculture
Animals and plants maintained by players will evolve through generations based on their environment, nutrients and training, allowing players to breed animals and crops selectively.
Huge open world
Heartlands will have a large main map that will evolve over the development journey to have several continents for you and friends to sail to or visit through the many means of magic, not to mention other worlds with their own unique inhabitants and other planes of existence to explore. Long term plans include random world generation for a truly unique experience.